Splat! (video game)

Splat!
Developer(s) Ian Andrew, Ian Morgan
Publisher(s) Incentive Software
Platform(s) ZX Spectrum
Commodore 64
Amstrad CPC
SAM Coupé
Release date(s) 1983
Genre(s) Maze
Mode(s) Single-player
Media/distribution Cassette

Splat! is a computer game released for the ZX Spectrum, Amstrad CPC, Commodore 64, and the SAM Coupé by Incentive Software. The game was released in 1983, while the Commodore 64 version surfaced in 1984.

Gameplay

The object of the game is to guide Zippy around the maze through seven levels. To complete a level, the player must survive the maze until completion hits 100%, which shows how far one has gone through the level; the player receives a bonus for doing so. Zippy can eat grass, some of which are invisible and plums from level two, and the player must avoid spikes and water as Zippy cannot swim. The maze moves randomly right to left and up to down. The maze is displayed within a screen surrounded by a static wall which the player must avoid. An early example of speech effect could be heard when the player completed a level as a sequence of notes would be played resembling the word "zippee" through the built in speaker on the ZX Spectrum.

Incentive Software offered a prize of £500 to whichever player could achieve the highest score in the game, which included a score verification system to stop people from cheating. The prize was claimed by 17-year-old James Tant, who scored 112,930 points after practising for between five and seven hours a day for several months.[1]

The game was re-released in 1992 by Alternative Software as part of the 4-Most Thrillers compilation which also featured Martech's Mega-Apocalypse, The Fury, and Vixen.

References

  1. ^ Play To Win Article from Retro Gamer magazine, June 2005

External links